top of page

​

​

The Basics

A simple lock on system that displays an icon on 'lock on-able' targets and changes when you have locked on.

​

When you lock on, the camera changes and you strafe around the target until you unlock or move far enough away.

 

 

Features

- Automatic camera and movement change when locked on.

- Lock on event can be bound or called.

- Switchable textures for locked on and available to lock on.

- Add a tag to any object 'lockon' which will then be recognized as a lock on-able target.

 

​

 

Simple Lock On System UE4

A simple lock on system with UI elements using the HUD class in Unreal Engine 4 - 4.15

Demonstration of Lock On System

© 2023 by Anim8. Proudly created with Wix.com

  • Twitter Globe
bottom of page