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A customisable icon system for UE4.

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CURRENTLY WORKING ON MINIMAP INTEGRATION.


 

The Basics

The system is customizable and easy to use.

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Your first need to set the gameplay tags in your project settings relevant to the icons you need, EG. Main Quest.

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You then need to create a data table using the icon struct that is provided; setting the basic details about each icon type.


You can then add an icon to any actor by adding the iconComponent and setting the details. 

 

 

Features

Customisable icon system.

- Add as many icons as you want,

- Add as many stages of icons as you want, EG. quest available, quest active, quest complete.

- Easy to set up details per Icon.

- Automatically scales per distance (also definable)

- Activate / deactivate icons which show and don't show automatically.

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Customisable Icon System UE4

A customizable HUD icon system for use in UE4 4.15 and above

DEMONSTRATION VIDEO

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